![]() Those structures cannot be located if you only have T&T installed. Note that some structures have the exclusives tag added in front. Performance, features, and functions are the same.įor 1.18.2: /locate towns_and_towers:įor 1.19+: /locate structure towns_and_towers: The datapack is easier to customize though. With the mod version, you don’t need to add it each time you create a new world, and you can more easily incorporate it into modpacks. The main difference is the ease of use basically. What’s the difference between the mod and datapack versions? Just note that the new structures will only spawn in newly generated chunks. Is it safe to add Towns and Towers to an already existing world? And, as always, make a backup before upgrading. If any serious problems arise because of that, let us know. Just note that sometimes when we update a few things get changed, so there might be a bit of console spam. Just make sure you load it ABOVE the base datapack file.ġ.18.2 (MAKE A BACKUP BEFORE UPGRADING) - Īrchived versions of Towns and Towers. * install the compatibility patch the same way you install a normal datapack. Normal Waystone patch ( ) can be found here. You can use this with the other waystone mod as well. minecraft/config/fwaystones (for 1.19.2) or. ![]() * unzip the zip file and paste the config.json5 file into. NOTE THAT IF YOU ARE USING THE MOD VERSION YOU DON'T NEED TO INSTALL THESE, AS THEY WILL BE APPLIED AUTOMATICALLY.įabric Waystone patch ( ) can be found here. This will be addressed in the future via a series of datapacks, which will implement features from those mods into ours.ĭown below you can find a list of compatibility patches we have made so far for Towns and Towers and how to install them. However, some features from other mods are not currently present, like the guards from Villager Guards mod or certain buildings from Farmer's Delight for example. Towns and Towers is also compatible with world generation mods, like BYG or the mod version for Terralith, as well as structure mods like Repurposed Structures. The pack should be compatible with most world generation datapacks, such as Terralith (which has exclusive structures if you use both packs together), or packs that add similar structures, like ChoiceTheorem's Overhauled villages. If you want to check out all of the structures we have made so far without playing, you can do so here. There are over 50 structures added by Towns and Towers so far (as of update 1.9), so have fun exploring! And remember, it’s not the destination that’s important, but the journey to get there. Not only that but many are inspired by real-life buildings or architectural styles, giving them a fresh new feel. The structures themselves are a bit more detailed than their vanilla counterparts, but they still fit seamlessly into the world. Towns & Towers is a mod / datapack which aims to expand upon the 1.14 update created by Mojang with new villages, pillager outposts, and even brand-new ships. We also have a place on Discord on William Wyther's server, which you can join here. You'll have to chose one for your mod loader and version) Also available on Curse Forge and Modrinth as a fabric/forge mod for both 1.18.2 and 1.19.2! (Although it is no longer universal.
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